Tomb Raider is presented in third-person perspective. Players take control of the series lead character Lara Croft. The game uses an interconnected hub-and-spoke model that combines action-adventure, exploration, and survival mechanics. Players can traverse between the camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of the players moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. Quick Time Events are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in the game's plot, such as extracting a shard of metal, and escaping a collaps in cave.
Multi Player
Alongside the single-player mode is an online multiplayer mode, which allows players to compete in several maps.[13] In each multiplayer match, there are two enemy teams: four survivors and four scavengers,[14] and there are three types of games for multiplayer to compete in, played in five different maps: the modes are Team Deathmatch, Private Rescue and Cry for Help. The first mode is a simple PvP combat scenario, with teams pitted against each other, and the winning team being the one to kill of the opposing team in three separate matches. In the second mode, the "survivors" team must take medical supplies to a specific point on the map, while the "scavengers" must reach a certain number of kills, both within a ten-minute time limit.[14][16] The third mode, Cry for Help, involves the "survivors" exploring the maps and retrieving batteries for defended radio beacons while being hunted by the "scavengers" Across all three modes, weapons and destroyable environments from the single-player campaign are carried over.



